Archive for the 'Animation' Category

Engineering Animation.

Monday, October 20th, 2008

Fantastic mechanical sculpture by Arthur Ganson at ted.com.
playful. rigorous. beautiful. animated.

Glenn Marshall is sick.

Wednesday, August 6th, 2008

Not to take anything away from one of the best “computational designers” (or whatever) - Robert Hodgin, but this (new?!) guy is bringing some serious heat with his FIRST processing animation. HOT. I’d say he’s off to a good start.

Music Is Math from glennmarshall on Vimeo.
Hopefully he will be updating frequently at http://www.butterfly.ie/
 

Animation +1

Monday, November 12th, 2007

Another animation using the same porosity script with a couple added parameters.

Get the Flash Player to see this player.

var s0 = new SWFObject(”http://www.regulatedlines.com/blog/wp-content/plugins/flash-video-player/mediaplayer/player.swf”,”n0″,”400″,”280″,”7″);
s0.addParam(”allowfullscreen”,”true”);
s0.addParam(”allowscriptaccess”,”always”);
s0.addParam(”wmode”,”opaque”);
s0.addVariable(”id”,”n0″);
s0.addVariable(”controlbar”,”bottom”);
s0.addVariable(”height”,”280″);
s0.addVariable(”playlist”,”none”);
s0.addVariable(”width”,”400″);
s0.addVariable(”autostart”,”false”);
s0.addVariable(”bufferlength”,”1″);
s0.addVariable(”displayclick”,”play”);
s0.addVariable(”icons”,”true”);
s0.addVariable(”linktarget”,”_blank”);
s0.addVariable(”mute”,”false”);
s0.addVariable(”quality”,”true”);
s0.addVariable(”repeat”,”none”);
s0.addVariable(”resizing”,”true”);
s0.addVariable(”shuffle”,”false”);
s0.addVariable(”stretching”,”uniform”);
s0.addVariable(”volume”,”90″);
s0.addVariable(”aboutlink”,”http://www.longtailvideo.com/players/”);
s0.addVariable(”file”,”http://www.regulatedlines.com/blog/wp-content/uploads/video/Animation_2.flv”);
s0.write(”video0″);

Porosity

Tuesday, November 6th, 2007

Here is a recent example of what I have been talking about.

This script was written originally for practical purposes to control the orientation of some heavy timber beams that I intend to employ for my current studio project. The idea is simple: pick an object, and array the object between two curves, scaling to fit [...]

Insert temporally esoteric architectonic pharaseology here.